FEATURES OF TEACHING THE SHORT STORY GENRE USING DIGITAL TECHNOLOGIES

Authors

  • Satkenova Sh. Al-Farabi Kazakh National University, Almaty, Kazakhstan Author
  • Atakhanova N. Al-Farabi Kazakh National University, Almaty, Kazakhstan Author
  • Satkenova Zh. Al-Farabi Kazakh National University, Almaty, Kazakhstan Author

DOI:

https://doi.org/10.56525/v1mr3z60

Keywords:

digitalization, digital technology, interactivity, high-quality information, improved communication in education, comics, video editor, digital interviews, collaborative learning

Abstract

The article discusses the features of teaching the story genre using digital technology. The use of technologies, computer programming, graphic methods, visualization, computer graphics, multimedia development of online courses, etc., search and exchange of information, online communication-all this is the result of digital technology. It is possible to increase the student's interest in the subject, improve learning outcomes, and increase the ability to design and use content using digital technologies. By expanding the range of methods of using digital educational resources in the classroom and new educational technologies that help modernize literary education in educational institutions, it will be possible to more effectively use the teaching community in literary education in educational institutions.

We are talking about the nature of education through new technologies, the functioning of the term "digitalization" in the educational process. The stages of digitalization of education in Kazakhstan are considered and the differences of each stage are differentiated. The advantages and disadvantages of digitalization are compared. The main features of learning in a digital environment (interactivity, free communication, quality information, content creation in a digital environment, increased access to education, improved communication in teaching, easier Organization of the educational process, etc.) are identified. The features of comic book, video editors, digital storytelling, and collaboration learning in teaching the story genre are analyzed.

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Published

2025-12-04